The Paynter Law Firm PLLC represents businesses and independent video game developers on a contingency fee basis with intellectual property claims against large companies.
Practice Areas Include:
- Breach of Contract
- Licensing Agreements
- Non-disclosure Agreements
- Intellectual Property Assignments
- Trade Secret
- Unfair Competition
Our firm's first case involved representation of a small software company against a Fortune 500 company in a contract and trade secret dispute. Prior to our involvement, our client had offered to settle for $11 million; we were ultimately able to recover $21 million for our client.
Recently, we represented a video game developer and his video game development company in a breach of contract matter against a larger, internationally-based company. This litigation was resolved to the parties' mutual satisfaction pursuant to a confidential settlement.
We also represented Robin Antonick in litigation against Electronic Arts. Mr. Antonick, the programmer behind the original Madden NFL video game, alleged that Electronic Arts (EA) owed him millions in royalties based on software development contracts between himself and EA. After multiple failed attempts by EA to get the Court to dismiss Mr. Antonick's claims, the case went to trial in June 2013, where a jury found against EA and in favor of Mr. Antonick awarding him past-due royalties as well as accumulated interest on those royalties. Additionally, the jury rejected the company's claim that it had not used Mr. Antonick's work to develop later games.
Perhaps one of our most notable cases involves our representation of NCAA student athletes in litigation against the NCAA, Electronic Arts, and the Collegiate Licensing Company. Allegations included unlawful use of the names and likenesses of NCAA student athletes in sports video games distributed by Electronic Arts. After five years of litigation, a $60 million combined settlement was reached with the NCAA and Electronic Arts.
For more information, please contact us.